Get ready to Rock! Scooby-Doo and the Mystery Inc. Gang team up with the one and only KISS in this all-new, out-of-this-world adventure! We join the Gang at KISS World – the all-things-KISS theme park, as they investigate a series of strange hauntings. With help from KISS, they discover that the Crimson Witch has returned to summon The Destroyer from the alternate dimension of Kissteria! The evil duos ghastly plan, to destroy the earth! Can the Gang's cunning and KISS's power of rock save the day?!
When the Scooby gang visits a dude ranch, they discover that it and the nearby town have been haunted by a ghostly cowboy, Dapper Jack, who fires real fire from his fire irons. The mystery only deepens when it’s discovered that the ghost is also the long lost relative of Shaggy Rogers!
It's one giant step for dog-kind as Scooby-Doo and the Gang blast off for an epic, other-worldly adventure in this all-new original movie! After winning the last 5 seats in a lottery, Scooby-Doo, Shaggy, Fred, Daphne and Velma are off to space in billionaire Sly Baron's brand new ship, the Sly Star One. It's all gravity-free fun until a mysterious alien begins destroying the ship! As the ship breaks down, the crew is forced to land on Sly Baron's base... on the dark side of the moon! Will the gang unravel this alien mystery? Will Scooby-Doo and Shaggy find snacks on the moon? Will Fred ever take his space helmet off?! Journey to the outer limits with Scooby-Doo to find out!
A relaxing spa getaway evolves into a prehistoric panic when Scooby-Doo and the gang uncover the horrible Phantosaur, an ancient legend come to life to protect hidden treasures buried in secret desert caves. But this scare-a-saurus doesn’t stand a chance with Shaggy around, after he finds his inner hero with the help of new-age hypnosis. Like, it makes him more brave and less hungry!
After another spat with her kids, Dona Hermínia decides to take some time off from them and hides away in her aunt's house, where she reminisces about her kids in an age when they still needed her.
Velma discovers she's inherited her great-great-uncles' cursed castle in Transylvania, Pennsylvania. The team decide to go there on a spooky adventure.
When Scooby and the gang hear of a werewolf plaguing a traveling circus, they go undercover as circus performers to get to the bottom.
Cagalera and Moloteco are two teenagers from San Gregorio Atlapulco who are desperate to get out and move up and away from oppressive circumstances. When they hear of an opportunity to buy a spot in the electrician’s union, which could transform their lives, they quickly devolve into the criminal, adult underworld of Mexico City in a bid to buy their freedom.
After the death of Shaggy's Uncle Beaureguard, he, Scooby and Scrappy arrive at the late uncle's Southern plantation to collect the inheritance. But as soon as they arrive, they find it is haunted by the ghost of a Confederate soldier. With this spook on their tails while they solve riddles in search of the inheritance, they seek help from the Boo Brothers, a trio of ghost-exterminators to help catch this nasty ghoul.
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
The gang find themselves in a tinsel-town twist! While on a VIP tour of the legendary Brickton Studios, Scooby and friends get a first-hand experience of the rumored hauntings when classic movie monsters drop in for a creepy casting call.
A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.
The Mystery Gang goes to Hawaii for the Big Kahuna of Hanahuna Surfing Contest. However, the gang and the locals find the island invaded by the vengeful Wiki Tiki spirit and his demons.
A team from the United States is going to compete against Korea in a Tae Kwon Do tournament. The team consists of fighters from all over the country--can they overcome their rivalry and work together to win?
Unjustly accused of staging a spooky practical joke complete with ghosts, Daphne, Velma, Fred and Shaggy are suspended from Coolsville High. To clear their names, they team up to solve the supernatural mystery…and head straight into nonstop laughs and adventure.
In a cold French city where suicide is a common urge, there is a colorful shop, managed for many years by the Tuvache family, where it is very easy to obtain the necessary tools to satisfy the sinister desires of so many depressed citizens.
Scooby-Doo and the gang are on the case when a mysterious lake monster starts scaring the guests at a summer resort in Erie Point, where Fred, Daphne, Velma and Shaggy have taken on seasonal jobs to pay for a barn they accidentally burned down. But in addition to sneaking suspicions, there's some romance in the air.
A daring prison break from an airliner at 30,000 feet leaves U.S. Marshal Pete Nessip mourning a brother and gunning for revenge. After being ordered to turn in his badge, he seeks out Jessie Crossman, a noted skydiver, and offers to sponsor her crew for the annual Independence Day parachuting show in Washington, D.C., if she trains him. Meanwhile, the mastermind behind the mid-air jailbreak is planning a daring computer theft on Independence Day.
Cousins, Bo and Luke Duke, with the help of their eye-catching cousin, Daisy and moonshine-running Uncle Jesse, try and save the family farm from being destroyed by Hazzard County's corrupt commissioner, Boss Hogg. Their efforts constantly find the 'Duke Boys' eluding authorities in 'The General Lee', their 1969 orange Dodge Charger that keeps them one step ahead of the dimwitted antics of the small southern town's Sheriff, Roscoe P. Coltrane.
A young agent is tasked with investigating a tangled web of corruption and fraud in New York.