Scooby-Doo and friends are off on another adventure in this collection of 3 episodes from the various eras of Scooby-Doo TV shows.
Vaatajateni jõuavad taas maailma ühed kõige tuntumad mänguasjad, kauboi Woody ning kartmatu kosmoseavastaja Buzz Valgusaasta. Kuna nende peremehest Andyst on saamas tudeng, on lelude tulevik täis ootamatusi, kui nad maanduvad lastesõimes, kus põnnid ei jõua ära oodata, et saaks oma pisikesed kleepuvad näpud “uute” mänguasjade külge. See on täielik kaos, ent meie kangelased püüavad siiski kokku jääda, sest nad on alati tegutsenud vastavalt põhimõttele “ühtegi lelu maha ei jäeta”.
Groot discovers a miniature civilization that believes the seemingly enormous tree toddler is the hero they’ve been waiting for.
Groot investigates a spooky noise that’s been haunting the Quadrant, which leads to an intense dance off.
A place-specific film-excavation of Bixiga neiborhood – São Paulo. Choreography of forces that cross present time. Filmancy, clairvoyance is the vision of what is taking shape.
Set in the African savannah, the film follows Kion as he assembles the members of the 'Lion Guard'. Throughout the film, the diverse team of young animals will learn how to utilize each of their unique abilities to solve problems and accomplish tasks to maintain balance within the Circle of Life, while also introducing viewers to the vast array of animals that populate the prodigious African landscape.
Agents J and K are back...in time. J has seen some inexplicable things in his 15 years with the Men in Black, but nothing, not even aliens, perplexes him as much as his wry, reticent partner. But when K's life and the fate of the planet are put at stake, Agent J will have to travel back in time to put things right. J discovers that there are secrets to the universe that K never told him - secrets that will reveal themselves as he teams up with the young Agent K to save his partner, the agency, and the future of humankind.
Kui oled alistanud kurja lohe, vabastanud kauni printsessi ja päästnud oma äia-ämma kuningriigi, siis mida üks sookoll peaks edasi tegema? Shrekist on saanud talle endalegi ootamatult kodustatud pereisa. Selle asemel, et hirmutada külarahvast nagu ennevanasti, jagab ta nüüd hangudele autogramme. Ja mis on saanud Shreki metsikust möirgest? Unistades päevadest, mil ta tundis end “tõelise sookollina”, kirjutab Shrek alla lepingule Ruuben Tirtsuga. Korraga leiab ta end mingis pea peale pööratud maailmas, kus sookollidele peetakse jahti, Ruuben Tirts on kuningas ning Shrek ja Fiona pole kunagi kohtunudki. Nüüd peab Shrek ise enda suure eksisammu heastama, sest vaid nii on tal lootust päästa oma sõbrad, muuta maailm endiseks ning võita tagasi oma tõeline armastus.
A single man has worked most of his life in a supermarket. One night, he unexpectedly meets with his father, and the two are faced with the question of the reasons for their separation.
It's summertime, and Greg Heffley is looking forward to playing video games and spending time with his friends. However, Greg's dad has other plans: He's decided that some father-son bonding time is in order. Desperate to prevent his dad from ruining summer vacation, Greg pretends he has a job at a ritzy country club. But Greg's plan backfires, leaving him in the middle of embarrassing mishaps and a camping trip gone wrong.
Fionaga abielludes polnud Shrekil aimugi, et seetõttu peab ta ühel päeval võibolla kuningaks hakkama. Kui Shreki äiapapa, kuningas Harold korraga lahkub, ootab teda just see au. Välja arvatud juhul, kui Shrek (koos oma ustavate kaaslaste Eesli ja Saabastega Kassiga) leiaks enda asemele sobiva kuninga. Kõige lubavam kandidaat oleks Fiona nõbu Artie, keskkoolis õppiv ebakuninglik hädavares, kellest väärilise troonipärija kasvatamine näib olevat üks raskemaid ülesandeid, millega Shrek ja sõbrad eales silmitsi seisnud on.
After retrieving the Crystal Skull in Utah, Flynn Carsen receives a map in the mail with the secret location of King Solomon's Mines. When the scroll is stolen, Judson explains the power of the Key of Solomon's book and assigns Flynn to retrieve the map. The map is useless without the legend piece to decipher it, which is located in Volubilis near the Roman ruins in Morocco. Flynn heads to Casablanca to the ruins where he is chased by a group of mercenaries leaded by General Samir. They too want to find the location of King Solomon's mines. Flynn teams-up with Professor Emily Davenport working in the dig and they escape from General Samir and his men. While traveling to Gedi, they save the local Jomo from death and the trio faces a dangerous journey through the wild Africa.
A horror short with no dialogue (Advised to watch with headphones)
Maailmarändur ja seikleja Gulliver kutsutakse tagasi Lilliputti – linna, mille ta päästis enne naabruses oleva Blefuscu vaenuliku laevastiku käest. Kohale jõudes näeb ta vaid nördimust, paanikat ja lootusetut rahvahulka, kuna Lilliputi kuningas pani oma rahva uskuma, et legendaarne Gigant Gulliver tuleb tagasi. Kuigi kogu linn valmistus hiiglase vastuvõtuks ja ehitas tema jaoks suurt elukohta, leiavad nad hiiglase asemel eest tavalise mehe. Pettunud kuningas käsib Gulliveri hukata. Samal ajal on võitmatu Blefuscu armaada linna väravais ning ähvardab taas. Eesti vaatajate jaoks on filmitegelastele oma hääle andnud Kristo Veinberg (Gulliver), Merli Hirbaum (Marcy), Rauno Kaibiainen (Kuningas), Marius Pärn (Frelock, Peetrid), Aleksander Ots (Blefuscu) ja mitmed teised.
The first wedding anniversary of Princess Odette and Prince Derek is distracted by field fires set by Knuckles. His master Clavius, wants to conquer the world, and he needs to capture a giant orb to do that. Clavius kidnaps Queen Uberta and Odette with Derek have to save her.
Luc Deveraux, the heroic former Universal Soldier, is about to be thrown into action once again. When SETH, the supercomputer-controlled ultra-warrior, decides to take revenge and destroy its creators, only Luc can stop it. All hell breaks loose as Luc battles SETH and a deadly team of perfect soldiers in a struggle that pits man against machine and good against evil.
When Puppy Paws, the fun-loving son of Santa Paws, gets bored, he finds Budderball on Santa's naughty list and figures he's just the dog to show him how to be an ordinary pup. When the magical Christmas Icicle starts to melt however, and the world begins to forget the true meaning of the season, it's up to Puppy Paws and his newfound Buddies to journey back to the North Pole and save Christmas.
Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.