An arrogant, high-powered attorney takes on the case of a poor altar boy found running away from the scene of the grisly murder of the bishop who has taken him in. The case gets a lot more complex when the accused reveals that there may or may not have been a third person in the room.

New York detective John McClane is back and kicking bad-guy butt in the third installment of this action-packed series, which finds him teaming with civilian Zeus Carver to prevent the loss of innocent lives. McClane thought he'd seen it all, until a genius named Simon engages McClane, his new "partner" -- and his beloved city -- in a deadly game that demands their concentration.

Sam Bowden is a small-town corporate attorney. Max Cady is a tattooed, cigar-smoking, Bible-quoting, psychotic rapist. What do they have in common? 14 years ago, Sam was a public defender assigned to Max Cady's rape trial, and he made a serious error: he hid a document from his illiterate client that could have gotten him acquitted. Now, the cagey Cady has been released, and he intends to teach Sam Bowden and his family a thing or two about loss.

One year after his heroics in Los Angeles, John McClane is an off-duty cop who is the wrong guy in the wrong place at the wrong time. On a snowy Christmas Eve, as he waits for his wife's plane to land at Washington Dulles International Airport, terrorists take over the air traffic control system in a plot to free a South American army general and drug smuggler being flown into the US to face drug charges. It's now up to McClane to take on the terrorists, while coping with an inept airport police chief, an uncooperative anti-terrorist squad, and the life of his wife and everyone else trapped in planes circling overhead.

One of the sons of late Dr. Henry Frankenstein finds his father's ghoulish creation in a coma and revives him, only to find out the monster is controlled by Ygor who is bent on revenge.

John McClane is back and badder than ever, and this time he calls on the services of a young hacker in his bid to stop a ring of Internet terrorists intent on taking control of America's computer infrastructure.

Rescued from the guillotine by his devoted dwarf Fritz, the Baron relocates to Carlsbruck, where he continues his gruesome experiments.

A stranger enters into and forever alters the life of a couple. He claims to be pursued by certain authorities who intend to prevent him from disclosing a secret that only he holds, whence the title. Is he lying, or insane - or is he telling the truth? Who, if anyone, is after him? And what *is* - the secret?

Gaira, a humanoid sea beast spawned from the discarded cells of Frankenstein's monster, attacks the shores of Tokyo. While the Japanese military prepares to take action, Gaira's Gargantua brother, Sanda, descends from the mountains to defend his kin. A battle between good and evil ensues, leaving brothers divided and a city in ruins.

Grave robbers open the grave of the wolf man and awaken him. He doesn't like the idea of being immortal and killing people when the moon is full so tries to find Dr. Frankenstein, in the hopes that the doctor can cure him. Dr. Frankenstein has died; however, his monster is found.

Once hounded from his castle by outraged villagers for creating a monstrous living being, Baron Frankenstein returns to Karlstaad. High in the mountains they stumble on the body of the creature, perfectly preserved in the ice. He is brought back to life with the help of the hypnotist Zoltan who now controls the creature. Can Frankenstein break Zoltan's hypnotic spell that incites the monster to commit these horrific murders or will Zoltan induce the creature to destroy its creator?

Two fishing scout pilots make a horrifying discovery when they encounter a second Godzilla alongside a new monster named Anguirus. Without the weapon that killed the original, authorities attempt to lure Godzilla away from the mainland. But Anguirus soon arrives and the two monsters make their way towards Osaka as Japan braces for tragedy.

Deranged scientist, Gustav Niemann, escapes from prison and overtakes the director of a traveling chamber of horrors, soon reviving the infamous Count Dracula, the frozen Frankenstein Monster, and the Wolf Man.

Frankenstein's unscrupulous colleague, Dr. Bohmer, plans to transplant Ygor's brain so he can rule the world using the monster's body, but the plan goes sour when he turns malevolent and goes on a rampage.

The arrival of a newborn girl causes the gradual disintegration of the Cairn family; particularly for 9-year-old Joshua, an eccentric boy whose proper upbringing and refined tastes both take a sinister turn.

It's three years after the events of the original Battle Royale, and Shuya Nanahara is now an internationally-known terrorist determined to bring down the government. His terrorist group, Wild Seven, stages an attack that levels several buildings in Tokyo on Christmas Day, killing 8000 people. In order for the government to study the benefits of "teamwork", the new students work in pairs, with their collars electronically linked so that if one of them is killed, the other dies as well. They must kill Nanahara in three days - or die.

Moira Frankenstein, the grand-daughter of noted mad scientist Dr. Frankenstein, has become obsessed with the work of her ancestor and she decides to pick up the family business where he left off.

Navigating an emotionally intense, but out-of-sync relationship, Connell and Jesse fall prey to an entity that feeds on their detachment.

In search of others in an infected world, Sam and Lily venture out in hopes to build a community of survivors as Sam struggles for his own survival after refusing to let go of his past.

A timid creature's journey to overcome fear and find the courage to savor life.