In 1900, a storm blew a boatload of sponge divers off course and forced them to take shelter by the tiny Mediterranean island of Antikythera. Diving the next day, they discovered a 2,000 year-old Greek shipwreck. Among the ship's cargo they hauled up was an unimpressive green lump of corroded bronze. Rusted remnants of gear wheels could be seen on its surface, suggesting some kind of intricate mechanism. The first X-ray studies confirmed that idea, but how it worked and what it was for puzzled scientists for decades. Recently, hi-tech imaging has revealed the extraordinary truth: this unique clockwork machine was the world's first computer.

How Atari helped create the games industry years before it should have happened, and the lucky deals and unfortunate mistakes that almost destroyed the entire industry just as quickly as it was born. The personalities of the pioneers, the creations of the engineers, and the challenges, technology and business deals. See the games and hear the stories from the creators themselves.

The adventure of the minitel, a small cubic terminal with a folding keyboard that began in the 1970s in the labs of France Telecom, is closely linked to Alsace. Alsatians had then in hand the future tools of interactive communication. What remains today of all those minitel years? Like a nocturnal and intimate road-movie, this documentary went to meet the last people who are still interested in the minitel, this strange beige box of access to telematic services, corny today, but pioneers at the end of the last century.

Ronnie O’Sullivan hasn’t had the most harmonious relationship with the media over the years, but his attempt to win the Snooker World Championship for a record 7th time in 2021 apparently proved to good an opportunity to pass up.

The Name of the Game is a feature-length documentary about the team up between the legendary arcade game designer, Eugene Jarvis, and the Finnish game developer, Housemarque. The end result of the collaboration was the critically acclaimed PS4/PC title Nex Machina. The film gives the audience an unprecedented access to the unpredictable and plain crazy world of making a video game – uncensored.

“The Power of Glove” is a documentary that chronicles the history & legacy of the notoriously “bad” Power Glove, a 1989 Nintendo controller that promised to forever change the way humans interact with technology. Originally released by Mattel, the Power Glove was the first mass-marketed gesture-based video game controller. It was designed by an eclectic team of hard-working and bright-eyed dreamers, and its marketing hype was immense. Immediately after its release, however, gamers were disappointed by the Power Glove, and critics panned it as a worthless gimmick. Yet unlike many gimmicks and critical failures of the past, the Power Glove has not been simply swept under the rug. Nearly three decades after its release, the Power Glove continues to resonate with video gaming and technology fans, becoming the focus of art pieces, songs, videos, hacking projects, and other forms of cultural repurposing. “The Power of Glove” tells the story of how and why the Power Glove lives on.

A 12-minute documentary about the house of RHCP guitarist John Frusciante. The film's main purpose was to depict the chaos & instability in his life.

Geri is a serious drug addict, using designer drugs intravenously. Between two flashes, he lives an active social life on the streets of Budapest, in a subculture that "normal" people cannot see.

The ChipTune Story focuses on 8-bit music and the C64 SID chip. Featuring interviews with games 8-bit music composers Rob Hubbard, Chris Huelsbeck, Ben Daglish, Mark Knight. We look at the history of ChipTune from 8-bit to 16-bit sampling.

Addiction is an all-encompassing force, in not only the lives of the afflicted, but also those around them. Our American Family provides an honest, unfiltered look at a close-knit Philadelphia family dealing with generational substance abuse.

This documentary offers an honest look at our fraught, complex relationship to video games from the perspectives of gamers and their concerned parents.

The World's first cyber-sitcom. Whether you are a PC rookie or an experienced user looking to upgrade, this hilarious how-to readies you for Windows 95. Created with Microsoft, the Windows 95 Video Guide is your ticket to personal computing in the 21st century. And who better to drive you than Jennifer Aniston and Matthew Perry, TV’s hottest comedy stars as they go interactive with a cast of wacky propeller heads. Along the way, they’ll download essential instructions and give you the inside information. Plus, Microsoft answers The 20 Most Asked Questions about Windows 95. It all comes together for an eye-opening and entertaining instructional that gets you totally wired for Windows 95!

In this high definition video essay, Kevin McCauley explores the arguments for and against this vital debate, reviewing the latest newuroscientific research about addiction along the way.Using the spectacular landscape of Utah's State and National Parks to describe the brain areas involved in addiction, Dr. McCauley turns complex neuroscientific concepts into easy-to-understand visual images that will help people in covery feel better understood, and their families and friends feel hope that recovery is possible.

Go behind the scenes with the Riot music team as they challenge themselves and each other to reveal a part of the League of Legends universe that hasn’t been heard before.

GoldenEra is a documentary that tells the story of the creation and legacy of the video game GoldenEye 007 (1997) for the Nintendo 64.

This documentary takes you inside developer Supergiant Games for every step of the game’s journey: from before its surprise announcement, to its full launch almost two years later, and beyond, as the game grew into a worldwide phenomenon. The result is a unique chronicle of one of the most celebrated games of 2020, and an insightful look at how a small team can bring a game to life.

Hello, my name is Miho Nakayama. Thank you very much for participating in the Famicom event "Nakayama Miho no Tokimeki High School." And congratulations on winning a prize! I send you an autographed videotape. Please be careful with it. I will remember the drama (game) we starred together in forever as a precious memory, and I’m going to do my best in songs and dramas in the future. I’ll be happy if you also remembered this as a precious memory. And please watch over me from now on forever. Well then, I’m looking forward to the day we’ll meet again. For those who beat Nakayama Miho no Tokimeki High School and registered their "Best Ending" victory via the Disk Fax network, this tape was given out as a special prize to 8000 winners. This tape showcases behind the scenes footage of Nakayama Miho and her involvement in the game.

A behind-the-scenes look at the development of The Surge 2 - the story of how Frankfurt-based Deck 13 created its own engine - Fledge - and enhanced/refined it for this new release. It's an in-depth look into a modern rendering engine and the new features added for the game.

This short documentary is a portrait of the early era of computing and the process and implications of the digitization of large amounts of information. Examining the arduous work of assessing and documenting the geographical landscape, including sampling and analysis of soil, forestry, timber, wildlife, resources, industrial sites, and many other aspects, we see that human beings alone couldn't handle the vast amount of information that is collected. A new kind of computer (an “instant library”), the Canada Land Inventory Geo-information System, was developed to help manage and develop Canadian land. This film examines the workings of this new and mysterious machine.