The comedic adventures of an introverted boy left on the doorstep of a pair of reluctant, eccentric great-uncles, whose exotic remembrances stir the boy's spirit and re-ignite the men's lives.

Barney's going fishing, but just as he's getting ready to hook a whole school of trout, a rather persistent duck keeps getting in the way.

Barney inherited a map to treasure buried in his backyard, but his digging doesn't square with the plans of the gopher sleeping on the treasure.

Barney has a dive mask and swim fins to help with his pursuit of fish. First, though, he needs to get the anchor set, despite an overly helpful little seal. The seal acts like an inept hunting dog, leading Barney to a cave with an angry lobster, then an unfortunate encounter with a shark.

Barney, outraged by his neighbor William Wildcat spanking his son, borrows the lad to try applying child psychology. But the boy's grasp of psychology (and explosives) is much better than Barney's.

Kenai finds his childhood human friend Nita and the two embark on a journey to burn the amulet he gave to her before he was a bear, much to Koda's dismay.

Barney Bear is forced to give hibernation lodgings in his home to his neighbor Jimmy Squirrel, who makes it impossible to get any sleep.

A fleet of Martian spacecraft surrounds the world's major cities and all of humanity waits to see if the extraterrestrial visitors have, as they claim, "come in peace." U.S. President James Dale receives assurance from science professor Donald Kessler that the Martians' mission is a friendly one. But when a peaceful exchange ends in the total annihilation of the U.S. Congress, military men call for a full-scale nuclear retaliation.

To test its top-secret Human Hibernation Project, the Pentagon picks the most average Americans it can find - an Army private and a prostitute - and sends them to the year 2505 after a series of freak events. But when they arrive, they find a civilization so dumbed-down that they're the smartest people around.

After listening to one of his favorite radio programs, Porky Pig receives a grand prize from the station. Out of the gift box pops Daffy Duck, who insists on living in Porky's house.

Barney gets involved in Good Neighbor Week by helping out the local beaver - help the beaver could do without.

Barney Bear sets out to trap a possum for his dinner - which proves difficult.

Bugs tells stories to his nephew Clyde derived from earlier cartoons ("Baseball Bugs", "Stage Door Cartoon", "Rabbit Punch", "Falling Hare", and "Haredevil Hare").

Barney's settling in for the winter. But water leaks, a loose shutter, a noisy fire, a teakettle left on, and some stray embers all get in the way, and Barney also locks himself out. And that's just the beginning.

Porky runs a small-town hotel. An old goat with gout checks in for a rest, but a talkative goose child will prevent him from getting it.

Alex Rider thinks he is a normal school boy, until his uncle is killed. He discovers that his uncle was actually spy on a mission, when he was killed. Alex is recruited by Alan Blunt to continue the mission. He is sent to Cornwall to investigate a new computer system, which Darrius Sayle has created. He plans to give the new computer systems to every school in the country, but Mr. Blunt has other ideas and Alex must find out what it is.

In this Barney Bear animated short, Barney is plagued by crows.

Barney Bear sets out to capture the world's smallest horse.

Barney Bear heads to a national park for a vacation while another bear, native to the park, notices Barney's picnic lunch and makes various attempts to steal the food.

A lonely bear is wandering the arctic looking for a friend.