A feature-length exploration of the game's creation, and a love letter to the trials of exploring new territory. There are no road maps or guide books for creating a new world. The only way through is to fail—over and over again. This is the story of how a team of artists, musicians, programmers, writers, actors, filmmakers, playtesters, and a lonely UI designer—came together and pushed each other to build something larger than themselves.
From Bedrooms to Billions is a 2014 documentary film by British filmmakers Anthony Caulfield and Nicola Caulfield that tells the story of the British video games industry from 1979 to the present day. The film focuses on how the creativity and vision of a relatively small number of individuals allowed the UK to play a key, pioneering role in the shaping of the billion dollar video games industry which today dominates the modern world's entertainment landscape. The film features interviews with major British game designers, journalists and musicians from across the last 30 years.
Chinatown Fair opened as a penny arcade on Mott Street in 1944. Over the decades, the dimly lit gathering place, known for its tic-tac-toe playing chicken, became an institution, surviving turf wars between rival gangs, changing tastes and the explosive growth of home gaming systems like Xbox and Playstation that shuttered most other arcades in the city. But as the neighborhood gentrified, this haven for a diverse, unlikely community faced its strongest challenge, inspiring its biggest devotees to next-level greatness.
The human tale behind the creation of a blockbuster game.
A documentary on classic video arcade collectors across North America. Those who were the first to look into the neon haze of a vector/raster screen and fall in love. The first quarter poppers, the "vidiots" who never grew up.
This film follows several independent game developers (Jason Rohrer, thatgamecompany, Douglas Wilson, Zach Gage, Aledander Bruce) examining why they make digital games. The film delves into their creativity and explores some of their thinking and design strategies. Game developers operate in terrain that demands both programming logic and aesthetic quality. The work is hard, however that's what they want to do. The film explores how the developers go deeper into the notion of entertainment and discovery.
Beginning with Space Invaders in 1978, arcade games began to appear everywhere. By 1982, there were 13,000 dedicated arcade locations across North America. It was the Golden Age of Arcade Games, generating $3.2 billion dollars in 1983. By 1985, revenue had fallen 97%. Atari declared bankruptcy. Arcades closed. Most of the old games were converted or destroyed. A few were packed into warehouses where they remained, largely forgotten, for at least another decade. This is the story of arcade video games, and the generation who grew up in the arcades attempting to collect and preserve their fondest memories.
For one of the longest-running game franchises in history, Street Fighter creators Capcom needed something exceedingly special to accompany the release of their 25th anniversary edition of the game. AREA 5 produced, shot, edited, and finished a documentary that spans three countries, more than two decades, and tells the story of how a game not only birthed an entire genre, but changed the lives of a generation.
Follow the rise and fall of the King of Arcades as one man pursues his dream against all odds. The King of Arcades details the life and times of punk rock musician and classic arcade collector Richie Knucklez, on his journey to cultural prominence when he takes his passion for collecting to new heights by opening an arcade business in Flemington, New Jersey, only to watch it fall in the wake of economic hardship.
The war zone of a dystopian multiplayer shooting game is used to embark some urban explorers on a winter walk, avoiding the combats whenever possible, as peaceful observers, inhabitants of a digital world, which is a detailed replica of Midtown Manhattan.
Go behind the scenes with the Riot music team as they challenge themselves and each other to reveal a part of the League of Legends universe that hasn’t been heard before.
Over the course of August 1997, interviews were shot for a video documentary entitled Stella at 20: An Atari 2600 Retrospective. The founders of Atari, the original engineers, the famous programmers, and some lesser known programmers were gathered together to look back on the system that launched the home videogame industry. Volume 1 contains a roundtable discussion on the origin of the 2600 itself, from concept to finished product, as well as musings on the rise and fall of Atari and changes in the industry then vs. now.
Over the course of August 1997, interviews were shot for a video documentary entitled Stella at 20: An Atari 2600 Retrospective. The founders of Atari, the original engineers, the famous programmers, and some lesser known programmers were gathered together to look back on the system that launched the home videogame industry. Volume 2 focuses on the individual programmers, their background, and in-depth discussions of the games they created, covering all eras of the system.
Gamer Girl follows Allison Drouillard, a college freshman and top ranked Valorant player. While fighting off virtual enemies, she’ll recount her battles with very real ones as she balances her interest and skill in collegiate esports with everyone else’s expectations.
To celebrate the 20th Anniversary of the release of Half-Life 2, we've gotten members of the HL2 team back to talk about the game's development, how we almost ran out of money, what it was like when we were hacked, what happened when we were sued by our publisher, the birthplace of Steam, and much more.
First section of a planned 24 hour supercut of video game timepieces. Designed to be played in sync with the actual time. Inspired by Christian Marclay’s The Clock.
CONFIDENCES is a 2016 documentary proposing to understand where the future of video games. Meet video game professionals who will offer their insights, unveiling a new perspective on this sector, seen from the inside.
Short documentary about the esoteric anime game Under Night In-Birth and it's recent growth in the North American fighting game community.
This is a journey through time analyzing the history of Virtua Cop, its Saturn port, and revelations on why Sega's 5th gen console performed the way it did. You will see source material that you cannot find anywhere else — woven into a tale straight from the trenches of 90's video game development.