A young woman unearths a supernatural presence at her recently deceased grandmother's home when she finds a single jigsaw piece and a note that reads "FINISH IT".

Salem, Massachusetts. A small town—with no clear governing body—became embroiled in a scandal that forever stands as one of the darkest chapters in American history. For those accused of witchcraft by their neighbors and friends, there was little chance of clearing their names; the mass paranoia that ravaged through the community took the lives of 19 innocent men and women.

A young woman of considerable social standing receives a curse from a black magician that causes her her head to detach from her body and attack anyone in sight. A good wizard is able to limit the effects of the curse to effect her only on the 15th of each month, but when she falls in love, things get complicated.

Reverend John Keyes and his wife, Lorna, on their way to a new congregation out west, break down in the desert and are rescued by the residents of a nearby town. At first warm and welcoming, the townspeople become more and more solicitous of John and insistent that he stay on as their minister, against the wishes of Lorna, who goes unheeded and slowly becomes deathly ill. Will John realize the danger before it is too late?

Early 18th century. Cartographer Jonathan Green undertakes a scientific voyage from Europe to the East. Having passed through Transylvania and crossed the Carpathian Mountains, he finds himself in a small village lost in impassible woods. Nothing but chance and heavy fog could bring him to this cursed place. People who live here do not resemble any other people which the traveler saw before that. The villagers, having dug a deep moat to fend themselves from the rest of the world, share a naive belief that they could save themselves from evil, failing to understand that evil has made its nest in their souls and is waiting for an opportunity to gush out upon the world.

Visiting Medical Researcher gets involved with a cult Priestess somewhere deep in the jungle.

In 1692 Salem, Ann Putnam accuses those who have angered her of witchcraft; they are tried and put to death. In 1980, Loreen Graham is on a school outing to the Salem Witch Museum when a wax figure of a man from 1692 comes to life and accosts her. It seems that she may be the reincarnation of Ann, who had accused the man's 5-year-old daughter of witchcraft and the girl is scheduled to be burned at the stake. Loreen must fight against Ann's possession and confront the corrupt 17th century minister consorting with Ann to falsely accuse people of witchcraft.

In Arizona during the Civil War, a woman is accused of witchcraft, tied to a horse and left to die in the desert. One hundred years later, the descendants of the woman's accusers start being killed off, and the townspeople suspect the woman has come back as an evil spirit.

A barbarian named Kull becomes ruler after defeating the old king in battle. In an effort to regain the throne, the former king's heirs resurrect Akivasha, a witch queen. However, Akivasha has plans of her own for the throne, and only Kull stands in the way.

In England, bisexual British vampires free Californian Satanist Hyde from police custody; LAPD Detective Lutz and Interpol's Bureau 17 try to catch them.

A story about a man that can transform from human to crocodile and has magical powers that make people adore him.

James' dull daily routine is disrupted by a strange apparition that begins to haunt him in his waking moments and dreams alike. Suspecting who might be behind these disturbances, James sets out to confront the culprit.

A lost extreme splatter film from Liechtenstein about a group of teenagers in the forest who stumble upon a party of witches, who sacrifice children, skins traitors alive and eat their innards. The teens try to escape from the witches, and most end up getting killed in the most indiscriminate manner. The police even get involved but are of no use as they are tortured by the witches. The only surviving teen must take matters into his own hands to stop the evil witches. Having gone insane, he later steals his father's gun, goes on a killing spree and then ends his own life.

"The Inner Demon" consists of a red-saturated pallet that subconsciously produces a danger response in the viewer's mind. This along with the repetitive nature and monosyllabic delivery gives the piece an unnerving feel designed to replicate that of experiencing an intrusive delusion. "The Inner Angel" is the complete antithesis of the first piece both in sound and visuals. The cool tones used were designed as a pallet cleanser to the previous piece, producing a natural soothing reaction in the viewer's mind. This represents the effect of adrenaline kicking in with your fight, flight and freeze response. The final scenes of this piece represent a movement in mental state from delusional to illusional through the acceptance of the grounding state of nature and our planet. This can be seen as a wave of light passing through a particle of matter as a representation of brain waves passing across our neurons.

A relationship gone awry evolves into a mysterious disappearance, which two teens must solve to find their missing friend.

This 78-minute documentary covers every aspect of this iconic game’s creation through interviews with director Hideki Kamiya, Bayonetta character designer Mari Shimazaki, producer Yusuke Hashimoto, designers Hiroshi Shibata and Masaaki Yamada, and a selection of other important members of Platinum Games, the creators of the Bayonetta series. The documentary will take you deep into Bayonetta’s origins, in the words of the game creators themselves!

A witch appears in the south of the city, recites a poem, performs a spell and vomits the world.

What do UFOs, witchcraft, Mormons, voodoo, Freemasons, satanism, H.P. Lovecraft, and several other curiosities have in common? You guessed it, aliens! Allow 9th degree Crackpot Bill Schnoebelen to take you on his dark journey from the giant creature-ridden wastes of the Wisconsin fields to sacrificial pain alters on the moons of Saturn and beyond. Recorded during the Ancient of Days conference in Roswell, NM in 2005.

Soledad is a young woman who returns to her grandmother's house after years of having cut off communication with her family. She wants to connect with nature, her family's spiritual practices and her sister with whom she never developed a relationship. At the same time she is looking for a way to heal the duel of her mother's death years ago. Soledad will realize that the process is long and exhausting and will lead her to reconnect with the people around her and herself.