Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.

A secret military project endangers Neo-Tokyo when it turns a biker gang member into a rampaging psychic psychopath that only two teenagers and a group of psychics can stop.

A man is sent back and forth and in and out of time in an experiment that attempts to unravel the fate and the solution to the problems of a post-apocalyptic world during the aftermath of WW3. The experiment results in him getting caught up in a perpetual reminiscence of past events that are recreated on an airport’s viewing pier.

Marty and Doc are at it again in this wacky sequel to the 1985 blockbuster as the time-traveling duo head to 2015 to nip some McFly family woes in the bud. But things go awry thanks to bully Biff Tannen and a pesky sports almanac. In a last-ditch attempt to set things straight, Marty finds himself bound for 1955 and face to face with his teenage parents -- again.

The final installment of the Back to the Future trilogy finds Marty digging the trusty DeLorean out of a mineshaft and looking for Doc in the Wild West of 1885. But when their time machine breaks down, the travelers are stranded in a land of spurs. More problems arise when Doc falls for pretty schoolteacher Clara Clayton, and Marty tangles with Buford Tannen.

When Seth Brundle makes a huge scientific and technological breakthrough in teleportation, he decides to test it on himself. Unbeknownst to him, a common housefly manages to get inside the device and the two become one.

A man struggles with memories of his past, including a wife he cannot remember, in a nightmarish world with no sun and run by beings with telekinetic powers who seek the souls of humans.

The Borg, a relentless race of cyborgs, are on a direct course for Earth. Violating orders to stay away from the battle, Captain Picard and the crew of the newly-commissioned USS Enterprise E pursue the Borg back in time to prevent the invaders from changing Federation history and assimilating the galaxy.

An entire city has lost its voice. Mr. TV, the owner of the city's only television channel, is carrying out a sinister plan to control all of the city's inhabitants.

Industrialist François Delambre is called late at night by his sister-in-law, Helene Delambre, who tells him that she has just killed her husband, André. Reluctant at first, she eventually explains to the police that André invented a matter transportation apparatus and, while experimenting on himself, a fly entered the chamber during the matter transference.

Hayasaki is an inventor working on an Artificial Body. It is not going well and he is stressed out and on the verge of being fired from the research division of his company. His doppelgänger appears to help him out of the rut he has created for himself.

Test pilot Tuck Pendleton volunteers to test a special vessel for a miniaturization experiment. Accidentally injected into a neurotic hypochondriac, Jack Putter, Tuck must convince Jack to find his ex-girlfriend, Lydia Maxwell, to help him extract Tuck and his ship and re-enlarge them before his oxygen runs out.

Peter Parker is an outcast high schooler abandoned by his parents as a boy, leaving him to be raised by his Uncle Ben and Aunt May. Like most teenagers, Peter is trying to figure out who he is and how he got to be the person he is today. As Peter discovers a mysterious briefcase that belonged to his father, he begins a quest to understand his parents' disappearance – leading him directly to Oscorp and the lab of Dr. Curt Connors, his father's former partner. As Spider-Man is set on a collision course with Connors' alter ego, The Lizard, Peter will make life-altering choices to use his powers and shape his destiny to become a hero.

A research scientist explores the boundaries and frontiers of consciousness. Using sensory deprivation and hallucinogenic mixtures from native American shamans, he explores these altered states of consciousness and finds that memory, time, and perhaps reality itself are states of mind.

When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.

Underwater deep-sea miners encounter a Soviet wreck and bring back a dangerous cargo to their base on the ocean floor with horrifying results. The crew of the mining base must fight to survive against a genetic mutation that hunts them down one by one.

Once again tampering with mother nature to disastrous results, Dr. Herbert West continues his research while serving time in a maximum security prison for his previous exploits. West's limited prison-cell experiments are suddenly interrupted by the arrival of a new prison doctor and the brother of the girl who suffered from West's experiments 13 years earlier.

Exploring the further adventures of Carmen and Juni Cortez, who have now joined the family spy business as Level 2 OSS agents. Their new mission is to save the world from a mad scientist living on a volcanic island populated by an imaginative menagerie of creatures. On this bizarre island, none of the Cortez's gadgets work and they must rely on their wits--and each other--to survive and save the day.

Light Up the Night is an analog science-fiction short film set in an Orwellian, futuristic 1980s. The story tells the tensions flaring between rebellious citizens and robotic law enforcement. We are introduced to two dissidents as they take aim at the city's looming, panoptic control tower, while local band The Protomen take the stage amidst the action, inciting unrest as they narrate the struggle.

The joke's on absent-minded scientist Wayne Szalinski when his troublesome invention shrinks him, his brother and their wives so effectively that their children think they've completely disappeared. Of course, this gives the kids free rein to do anything they want, unaware that their parents are watching every move.