In the 1980's, something changed the world forever. Computer technology, mostly due to the appearance of affordable Commodore 64's, entered households worldwide, providing the opportunity for everyone to create digital art. Moleman 2 is about the demoscene subculture, told by mostly Hungarian sceneres, but it features also some other nationalities.
In 1900, a storm blew a boatload of sponge divers off course and forced them to take shelter by the tiny Mediterranean island of Antikythera. Diving the next day, they discovered a 2,000 year-old Greek shipwreck. Among the ship's cargo they hauled up was an unimpressive green lump of corroded bronze. Rusted remnants of gear wheels could be seen on its surface, suggesting some kind of intricate mechanism. The first X-ray studies confirmed that idea, but how it worked and what it was for puzzled scientists for decades. Recently, hi-tech imaging has revealed the extraordinary truth: this unique clockwork machine was the world's first computer.
The year is 2020 and the Amiga computer is 35 years old and going strong. We look at new developments and interview Amigans worldwide in this feature packed documentary.
In 1942, when computers were human and women were underestimated, a group of female mathematicians helped win a war and usher in the modern computer age. Sixty-five years later their story has finally been told.
The adventure of the minitel, a small cubic terminal with a folding keyboard that began in the 1970s in the labs of France Telecom, is closely linked to Alsace. Alsatians had then in hand the future tools of interactive communication. What remains today of all those minitel years? Like a nocturnal and intimate road-movie, this documentary went to meet the last people who are still interested in the minitel, this strange beige box of access to telematic services, corny today, but pioneers at the end of the last century.
Ada Lovelace was a most unlikely computer pioneer. In this film, Dr Hannah Fry tells the story of Ada's remarkable life. Born in the early 19th century, Ada was a countess of the realm, a scandalous socialite and an 'enchantress of numbers'. The film is an enthralling tale of how a life infused with brilliance, but blighted by illness and gambling addiction, helped give rise to the modern era of computing.
When Steve Jobs died the world wept. But what accounted for the grief of millions of people who didn’t know him? This evocative film navigates Jobs' path from a small house in the suburbs, to zen temples in Japan, to the CEO's office of the world's richest company, exploring how Jobs’ life and work shaped our relationship with the computer. The Man in the Machine is a provocative and sometimes startling re-evaluation of the legacy of an icon.
The onset of the 21st Century will be an era in which the very nature of what it means to be human will be both enriched and challenged as our species breaks the shackles of its genetic legacy and achieves inconceivable heights of intelligence, material progress, and longevity. While the social and philosophical ramifications of these changes will be profound, and the threats they pose considerable, celebrated futurist Ray Kurzweil presents a view of the coming age that is both a dramatic culmination of centuries of technological ingenuity and a genuinely inspiring vision of our ultimate destiny.
The story of the Commodore PET, VIC-20, C64 and Amiga from engineers, games developers and how Commodore influenced the first 8-bit generation users.
Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry riddled with discrimination and misogyny. Every year, the gaming community grows increasingly diverse. This has led to a clash of values and women are receiving the brunt of the consequences every day, with acts of harassment ranging from name calling to death threats. Through interviews with video game creators, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO begins the conversation that will shape the future of the video game world.
The classic kids' guide to the internet features an excellent review of the internet. Tells you what a web page is and features Peter Jamison.
The World's first cyber-sitcom. Whether you are a PC rookie or an experienced user looking to upgrade, this hilarious how-to readies you for Windows 95. Created with Microsoft, the Windows 95 Video Guide is your ticket to personal computing in the 21st century. And who better to drive you than Jennifer Aniston and Matthew Perry, TV’s hottest comedy stars as they go interactive with a cast of wacky propeller heads. Along the way, they’ll download essential instructions and give you the inside information. Plus, Microsoft answers The 20 Most Asked Questions about Windows 95. It all comes together for an eye-opening and entertaining instructional that gets you totally wired for Windows 95!
I recorded four years of the life of a great friend of mine in the attempt to catch some sort of catharsis. As I tried to deal with endings that were taking place in my life, the inevitable happened to him. His mother passed away without leaving any record on video. This is a movie to refrain from the fear of forgetting.
Guardians of the New World introduces us to the world of hacker culture. Emerging from the 70’s counterculture around conceptions of personal freedom, decentralisation of power and sharing, hacking really came to prominence with the emergence of the Internet as a ubiquitous public forum from the late 90’s onwards.
Exploring America’s consumption of computers and the hazardous waste we create in pursuit of the latest technology, Terra Blight traces the life cycle of computers from creation to disposal and juxtaposes the disparate worlds that have computers as their center. From a 13-year-old Ghanaian who smashes obsolete monitors to salvage copper to a 3,000-person video game party in Texas, Terra Blight examines the unseen realities of one of the most ubiquitous toxic wastes on our planet.
In a world divided by the Iron Curtain, East Germany sought to carve its niche in the technological race. Enter "Robotron" - a name that seamlessly blended "robot" and "electronics." This wasn't just a brand; it was an ambitious answer to the West's technological advancements, a testament to the GDR’s drive to match, if not surpass, Western innovation. Drawing inspiration from the corporate giants of the West, the GDR‘s government merged various businesses to form this tech behemoth. With 16 major hubs in Central Germany alone, it was clear: "Robotron" was to be the DDR's technological crown jewel. But what was the Socialist Unity Party (SED), the GDR's ruling party, envisioning with this grand venture? How did "Robotron" navigate the challenges of operating within a socialist planned economy, while striving for global excellence? And as it grew to dominate East Germany's tech landscape, why did it always seem to be one step behind the leading global tech powers?
This documentary chronicles the creation story of Apple Computer as told through the eyes of Ronald Wayne—the company's forgotten third founder.
This short documentary is a portrait of the early era of computing and the process and implications of the digitization of large amounts of information. Examining the arduous work of assessing and documenting the geographical landscape, including sampling and analysis of soil, forestry, timber, wildlife, resources, industrial sites, and many other aspects, we see that human beings alone couldn't handle the vast amount of information that is collected. A new kind of computer (an “instant library”), the Canada Land Inventory Geo-information System, was developed to help manage and develop Canadian land. This film examines the workings of this new and mysterious machine.